![]() ![]() One of the unique features VIllage Life has is the game’s lack of a sequential quest system. Of course you have the option to have these items be unbreakable by spending premium currency on it. They don’t last forever though, much like a lot of structures in the game since there’s a wear and tear meter for each item or structure you create. Your villagers can craft spades, garden hoes, ladders and the like from nearby materials for gathering. However as you progress through the game and try to acquire the higher leveled materials, you are required to have certain equipment at your disposal. Normally, you can gather resources without much problem by solely using your selected villager’s energy. One other game feature you’d be getting a lot of game time tweaking is the crafting/creation system in Village Life. Remember that you can have babies in the game right? Well it seems that the babies your villagers conceive acquire certain skills their parent has.Īs of now, you can only get a maximum of 12 villages in your village regardless of the villager’s age or gender. These skills can be earned through “purchasing” them with the game’s premium currency or can be acquired through genetics. The game also ends the “aging” process when he/she becomes an adult.Īside from baby making, your villages also have specific skill types that they can earn (or acquire) in-game. Akin to the creation of babies in the Sims, your villagers can conceive babes once they are married which in turn only happens once they reach the age of 18. So expect that you won’t have babies coming out immediately. Conceiving babies in VL is a hit and miss event. Baby making on the other hand is not a sure sport just like in real life. Unlike other games of this type, Village People allows the creation of babies in-game. The game also allows you to pair up your single villagers with your friend’s creating new families (and of course more babies) in the process. The game has an aging system that allows the village’s babies and kids to grow old to date and conceive. So moving on to the villagers themselves, Village People takes elements from the Sims games and applies it to VP with interesting effect. The game does allow you to see which items can be unlocked and the cost of unlocking said items. These structures and items may be as simple as a jump rope or can be as complicated as bongos or even writing paper. From time to time, your villagers will request something from you such as specific food, items (fire, water, etc.) or recreation items/structures which you will have to unlock for them to craft it. Keeping your villagers happy requires you to provide their basic necessities such as shelter, food and water. How effective you are in achieving this goal will determine your success in the game. In fact, the game’s goal is to consistently keep your cyber people’s happiness levels up. Village Life’s leveling system works as your game progress tracker and as a measure on your capacity to make your villagers happy. With that set aside, the game then guides you in its early stages and then leaves you off figuring out what you would do as you progress through the game. ![]() However, Village Life tries to setup a “backstory” on how your villagers got to where they are. Normally, games like this would just thrust you in the middle of the game and leave you with a short tutorial on how things are done. ![]() So I decided to head to Facebook and see if there was a game like that and lo and behold! I found Village Life. By: Vincent Haoson, OnRPG Mobile Reporterĭuring one of my lull moments at work, I decided to look for a game that’s similar to Virtual Villagers but I don’t have to install on my work PC. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |